F4se install

Author: a | 2025-04-23

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Not sure where to post this: I'm getting this red dialogue in LOOT: [ You have installed Place Everywhere but F4SE not found! See F4SE download page: F4SE. ]F4se is installed, and shows up in NMM.

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I’m trying to install f4se : r/f4se - Reddit

!!!PLEASE BE AWARE!!!This is currently considered ALPHA software, It will NOT have the features of Mod Organizer 2 or Vortex. Fallout 4 and its mods are very complex, some things may not work as intended when installed using the manager in the future and currently all mods require manual install. Especially Fomod heavy mods!Minimum Requirements: glib 2.0glibc-2.14 (64-bit)libstdc++.so.6.0.13libunwind8GTK+ 3 (3.4.1 minimum)(Don't worry about them if you aren't having any issues)Current features:Linux first, all under GPLv2 :)Works on any distro and the Steam deck! Change your load order for modsSaving mod presetsSupport for GOG Fallout 4 (And other platforms)Track F4SE extensionsExperimental F4SE installation automationSource code on Github: features:Dependency managementInstall regular and Fomod modsInstall SKSE extensions (will not show in mod manager for now)Download mods to mod manager from NexusUninstall mods and F4SE extensions Wishlist:LOOT Integration like MO2Will probably not happen:Running companion programs (Bash, FINIS, ect.)Tested on Linux Mint 22 Cinnamon.This is alpha software tested by the guy who made it and subconsciously knows how not to break it, if you find something broken please report it here or on Github!! I really hope you enjoy the software and it works well for you! If you like it please consider tossing me a donation, this is a huge rush of motivation for me and legitimizes my efforts to my wife :) I also will start blogging and making software on Patreon, if you want to support me or check out my non-game related projects check it out: you play MechWarrior 5 then check out my mod manager for Linux here: you play Skyrim check out my Linux Mod manager for that too:

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How to Install F4SE and Fix F4SE Not Working Error

I have been playing Fallout 4 with 1.10.20 and the script extender since it was released. I even use the updated Place Everywhere. Which I'm doing to decode both the normal save game and the .f4se cosave. So it works perfectly. Have you closed Steam, opened Steam, and ran F4SE? What do you use to manage your mods?You listed these steps.1. Download F4SE Fallout 4 runtime 1.10.20 - build: 0.5.02. Extract files to Desktop (or temp folder)3. Copy f4se_1_10_20.dll, f4se_loader.exe, f4se_steam_loader.dll to the C:\[steam Path]\common\Fallout 4 folder.He said he gets an error about a version mismatch. Now, if those are the same steps you did they are incorrect!!!Correct Steps:1. Download F4SE Fallout 4 runtime 1.10.20 - build: 0.5.02. Extract files to Desktop (or temp folder)3. Go to your C:\[steam Path]\common\Fallout 4 folder and delete all files that start with f4se, such as f4se_loader.exe, f4se_steam_loader.dll, f4se_1_9_4.dll, f4se_1_8_7.dll, and any other old versions left in that folder. 4. Copy the new files, f4se_1_10_20.dll, f4se_loader.exe, f4se_steam_loader.dll to the C:\[steam Path]\common\Fallout 4 folder.5. copy the included Scripts folder from the download to your Data folder.

SOLVED - F4SE crashing repeatedly, new install, F4SE only.

Harbor & Nuka World.esp *VVKnifeAnims.esp *VVKnifeAnimsNukaWorld.esp *Live Dismemberment - Brutal.esp *Live Dismemberment - Insane-o.esp *Live Dismemberment - Liebermode.esp *Live Dismemberment - Mental.esp *Live Dismemberment - Mind-Blowing.esp *Live Dismemberment - POSTAL.esp *Live Dismemberment - Regular.esp *3dscopes-replacer-huntingrevolver.esp *3dscopes-replacer-leeenfield.esp *3dscopes-replacer-servicerifle.esp *3dscopes-svt40.esp *Karambit.esp *SaveAcadiaFromBoS.esp *TCSsoundtrack.esp *Synth Overhaul.esp *Synth Overhaul - Black Patch.esp *Synth Overhaul - No level requirements Patch.esp *Synth Overhaul - White Patch.esp *TFC Vest Pack V1.esp *Tactical Flashlights.esp *Tactical Flashlights - Settings.esp *TacticalReloadDLC.esp *TakeCover.esp *FirstPersonDeathMod.esp *TrueStormsFO4-EarlierSunsets.esp *TrueStormsFO4-EarlierSunsetsFH.esp *TrueStormsFO4-FarHarborExtraRads.esp *TrueStormsFO4-GlowingSeaExtraRads.esp *Flashy_CrimeAndPunishment.esp *United Security Contractor.esp *StartMeUp.esp *BostonFPSFixAIO.esp *Eli_Faction Housing Overhaul - AiO.esp *Pip-Boy Flashlight.esp *PIP-Pad_Pip-BoyFlashlight.esp] Link to comment Share on other sites Share Hello. if you add mods need the new updated version of the game 1.10.980 and go back, using also F4SE at the version of the game 1.10.163 and maybe also you don't delete the new creation club mods includes the version 1.10.980 Some of those steps, maybe make your game to crash or you add so many mods, and that is why Fallout 4 crash. if you have time, try to read the description of mods page, you add. Many mod authors just don't care to add a previous version of a mod for 1.10.163 F4SE at version 1.10.980 don't work with a game at version 1.10.163 i think. i hope you copy the Fallout 4 directory before add new mods. That's all. Link to comment Share on other sites Author Share i'm just kinda confused since i see some ppl using vortex and achieving a 300 - 600 mod list and the game runs. i've updated and downgraded more times than i can count, and it just will not run the game without crashing within the first 5 seconds of launching. Link to comment Share on other sites Share You're going to want to use process of elimination to see what the problem is. Try running the game with NO mods. See if it launches and works. If it doesn't, you downgraded something incorrectly. If it works fine, then add back 100 mods and see if it still works, and then add another 100, etc. Link to comment Share on other sites Share On 5/11/2024 at 1:26 PM, Fallout4original said: if you have time, try to read the description of mods page, you add. This isn't optional. We have painstakingly developed a standard over the course of 20 years that includes everything one might need to know to install, use. Not sure where to post this: I'm getting this red dialogue in LOOT: [ You have installed Place Everywhere but F4SE not found! See F4SE download page: F4SE. ]F4se is installed, and shows up in NMM.

How to Install F4SE and Fix F4SE Not Working Error (2025)

I don't use NMM but I have been playing Fallout 4 with 1.10.20 and the script extender since it was released. I even use the updated Place Everywhere. Which I'm doing to decode both the normal save game and the .f4se cosave. So it works perfectly. Have you closed Steam, opened Steam, and ran F4SE without NMM?EDIT: I just read a post by NinjaMan9876 and he listed these steps.1. Download F4SE Fallout 4 runtime 1.10.20 - build: 0.5.02. Extract files to Desktop (or temp folder)3. Copy f4se_1_10_20.dll, f4se_loader.exe, f4se_steam_loader.dll to the C:\[steam Path]\common\Fallout 4 folder.He said he gets an error about a version mismatch. Now, if those are the same steps you did they are incorrect!!!Correct Steps:1. Download F4SE Fallout 4 runtime 1.10.20 - build: 0.5.02. Extract files to Desktop (or temp folder)3. Go to your C:\[steam Path]\common\Fallout 4 folder and delete all files that start with f4se, such as f4se_loader.exe, f4se_steam_loader.dll, f4se_1_9_4.dll, f4se_1_8_7.dll, and any other old versions left in that folder. 4. Copy the new files, f4se_1_10_20.dll, f4se_loader.exe, f4se_steam_loader.dll to the C:\[steam Path]\common\Fallout 4 folder.5. copy the included Scripts folder from the download to your Data folder. Edited September 8, 2017 by Sharlikran

How To install F4SE [] - LoversLab

List of morph names can be found when CBBE is installed at:Data/F4SE/Plugins/F4EE/Sliders/CBBE.esp/sliders.jsonWhere the "morph" field indicates the morph nameTintMask Resolution FeatureData/F4SE/Plugins/f4ee.ini[CharGen]uTintWidth=1024uTintHeight=1024This setting allows you to change the maximum resolution of the face texture and associated tint masks. The game will normally always use 1024 even if you have 2048 or higher resolution face textures. People commonly experience lag when using 2048 face textures, the reason for this is the game is actually downsampling the textures to 1024. This setting allows you to stop that forced downsample and actually use the resolution of the texture you desire for example if you want to use 2048, you change uTintWidth and uTintHeight to be 2048.If you see a grayed out Preset option, this is due to the plugin not loading, typically meaning incompatible game versionWhy does this need F4SE?For starters the game does not save/load character presets, this is impossible without the included plugin. In terms of selecting part by name the plugin is needed as the interface does not have full access to the internal variable that sets what your current part is. Without the plugin changing "Type" does not work correctly.

How to Install F4SE 2025

Then get steam to validate your files.once thats done - start a new game but only start it with simsettlements, conqueror if you use it the dlc for fo4, ufo4p if you use it, , mcm, wf & ws+the idea here is to make sure that when you leave the vault, your game menu looks like it should - then slowly - one mod at a time introduce your mods - it will take some time - but go slowly and make hard saves regularly. #12 fyi, this isn't unique to xxlzhexx. I too have a new game with up to date f4se, SS with canary, settlement menu mgr, mcm, etc. I don't have the plots in the special builds like he does but I don't have the SS Icon anywhere. SS is running, I got notifications that blue prints were available and the status markers do appear on the side. I'll do the start over as suggested. #13 fyi, this isn't unique to xxlzhexx. I too have a new game with up to date f4se, SS with canary, settlement menu mgr, mcm, etc. I don't have the plots in the special builds like he does but I don't have the SS Icon anywhere. SS is running, I got notifications that blue prints were available and the status markers do appear on the side. I'll do the start over as suggested. BTW. I use MO2 but will switch to Vortex for retry #14 fyi, this isn't unique to xxlzhexx. I too have a new game with up to date f4se, SS with canary, settlement menu mgr, mcm, etc. I don't have the plots in the special builds like he does but I don't have the SS Icon anywhere. SS is running, I got notifications that blue prints were available and. Not sure where to post this: I'm getting this red dialogue in LOOT: [ You have installed Place Everywhere but F4SE not found! See F4SE download page: F4SE. ]F4se is installed, and shows up in NMM. How to Install F4SE for Fallout 4 (2025)UPDATED F4SE TUTORIAL: Tutorial:

Comments

User1241

!!!PLEASE BE AWARE!!!This is currently considered ALPHA software, It will NOT have the features of Mod Organizer 2 or Vortex. Fallout 4 and its mods are very complex, some things may not work as intended when installed using the manager in the future and currently all mods require manual install. Especially Fomod heavy mods!Minimum Requirements: glib 2.0glibc-2.14 (64-bit)libstdc++.so.6.0.13libunwind8GTK+ 3 (3.4.1 minimum)(Don't worry about them if you aren't having any issues)Current features:Linux first, all under GPLv2 :)Works on any distro and the Steam deck! Change your load order for modsSaving mod presetsSupport for GOG Fallout 4 (And other platforms)Track F4SE extensionsExperimental F4SE installation automationSource code on Github: features:Dependency managementInstall regular and Fomod modsInstall SKSE extensions (will not show in mod manager for now)Download mods to mod manager from NexusUninstall mods and F4SE extensions Wishlist:LOOT Integration like MO2Will probably not happen:Running companion programs (Bash, FINIS, ect.)Tested on Linux Mint 22 Cinnamon.This is alpha software tested by the guy who made it and subconsciously knows how not to break it, if you find something broken please report it here or on Github!! I really hope you enjoy the software and it works well for you! If you like it please consider tossing me a donation, this is a huge rush of motivation for me and legitimizes my efforts to my wife :) I also will start blogging and making software on Patreon, if you want to support me or check out my non-game related projects check it out: you play MechWarrior 5 then check out my mod manager for Linux here: you play Skyrim check out my Linux Mod manager for that too:

2025-04-15
User6892

I have been playing Fallout 4 with 1.10.20 and the script extender since it was released. I even use the updated Place Everywhere. Which I'm doing to decode both the normal save game and the .f4se cosave. So it works perfectly. Have you closed Steam, opened Steam, and ran F4SE? What do you use to manage your mods?You listed these steps.1. Download F4SE Fallout 4 runtime 1.10.20 - build: 0.5.02. Extract files to Desktop (or temp folder)3. Copy f4se_1_10_20.dll, f4se_loader.exe, f4se_steam_loader.dll to the C:\[steam Path]\common\Fallout 4 folder.He said he gets an error about a version mismatch. Now, if those are the same steps you did they are incorrect!!!Correct Steps:1. Download F4SE Fallout 4 runtime 1.10.20 - build: 0.5.02. Extract files to Desktop (or temp folder)3. Go to your C:\[steam Path]\common\Fallout 4 folder and delete all files that start with f4se, such as f4se_loader.exe, f4se_steam_loader.dll, f4se_1_9_4.dll, f4se_1_8_7.dll, and any other old versions left in that folder. 4. Copy the new files, f4se_1_10_20.dll, f4se_loader.exe, f4se_steam_loader.dll to the C:\[steam Path]\common\Fallout 4 folder.5. copy the included Scripts folder from the download to your Data folder.

2025-03-30
User1904

I don't use NMM but I have been playing Fallout 4 with 1.10.20 and the script extender since it was released. I even use the updated Place Everywhere. Which I'm doing to decode both the normal save game and the .f4se cosave. So it works perfectly. Have you closed Steam, opened Steam, and ran F4SE without NMM?EDIT: I just read a post by NinjaMan9876 and he listed these steps.1. Download F4SE Fallout 4 runtime 1.10.20 - build: 0.5.02. Extract files to Desktop (or temp folder)3. Copy f4se_1_10_20.dll, f4se_loader.exe, f4se_steam_loader.dll to the C:\[steam Path]\common\Fallout 4 folder.He said he gets an error about a version mismatch. Now, if those are the same steps you did they are incorrect!!!Correct Steps:1. Download F4SE Fallout 4 runtime 1.10.20 - build: 0.5.02. Extract files to Desktop (or temp folder)3. Go to your C:\[steam Path]\common\Fallout 4 folder and delete all files that start with f4se, such as f4se_loader.exe, f4se_steam_loader.dll, f4se_1_9_4.dll, f4se_1_8_7.dll, and any other old versions left in that folder. 4. Copy the new files, f4se_1_10_20.dll, f4se_loader.exe, f4se_steam_loader.dll to the C:\[steam Path]\common\Fallout 4 folder.5. copy the included Scripts folder from the download to your Data folder. Edited September 8, 2017 by Sharlikran

2025-03-31
User9168

List of morph names can be found when CBBE is installed at:Data/F4SE/Plugins/F4EE/Sliders/CBBE.esp/sliders.jsonWhere the "morph" field indicates the morph nameTintMask Resolution FeatureData/F4SE/Plugins/f4ee.ini[CharGen]uTintWidth=1024uTintHeight=1024This setting allows you to change the maximum resolution of the face texture and associated tint masks. The game will normally always use 1024 even if you have 2048 or higher resolution face textures. People commonly experience lag when using 2048 face textures, the reason for this is the game is actually downsampling the textures to 1024. This setting allows you to stop that forced downsample and actually use the resolution of the texture you desire for example if you want to use 2048, you change uTintWidth and uTintHeight to be 2048.If you see a grayed out Preset option, this is due to the plugin not loading, typically meaning incompatible game versionWhy does this need F4SE?For starters the game does not save/load character presets, this is impossible without the included plugin. In terms of selecting part by name the plugin is needed as the interface does not have full access to the internal variable that sets what your current part is. Without the plugin changing "Type" does not work correctly.

2025-04-04

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