Enable chromecast
Author: s | 2025-04-24
Enable Chromecast: Go to your Galaxy device’s Settings Connected devices Chromecast and enable it. Pair devices: Open a Chromecast-enabled app on your Galaxy Enable Chromecast on your TV: Go to your TV’s settings and enable Chromecast. Connect your Chromecast device: Connect your Chromecast device to your TV using an
How To Enable Chromecast on a
True }, }, };customReceiverConfig.receiverStylesheetUrl: This particular key can be used to provide a URL to a CSS file that gets embed into the chromecast receiver application. This enables you for example to apply customized CSS rules for the Player UI used on Chromecast.Typical use cases are to apply to customize the look&feel of the player, or to remove the watermark.JavaScriptvar playerConfiguration = { key: 'YOUR_PLAYER_KEY_HERE', remotecontrol: { type: 'googlecast', customReceiverConfig: { receiverStylesheetUrl: " }, }, };messageNamespace: If your custom receiver application is using a custom message namespace, as the player functionality can’t be covered the Cast Media Controls, you can provide it here to be used by our player accordingly.Android SDK configurationProject setupTo use Google Cast in our Android application via our SDK you will have to add some addtional dependencies to your project first and adjustments to your AndroidManifest.xml have to be made. Please see point 3 in the instructions for the Android SDK Project setup.InitializationIn order to simply enable the Chromecast support of our Android SDK, all you have to do is to callJavaBitmovinCastManager.initialize();In the Application class of your project. This enable the chromecast feature of the player, and will show the Chromecast icon, if a Chromecast device is available in the same local network. By default, our default Chromecast receiver application will be used.One general thing to keep in mind is that, in every Activity that is using the Cast function you have to call updateContext in its onCreate method.JavaBitmovinCastManager.getInstance().updateContext(this);Use a custom receiver applicationIf you don't use our default receiver application, but your own, you can do so by providing the APPID and the MESSAGENAMESPACE of your custom application, to the BitmovinCastManager.initialize() method.JavaBitmovinCastManager.initialize("APPID","MESSAGENAMESPACE");A full example application that shows how you can enable Chromecast support in the Android SDK can be found in its Github sample repository as well.iOS SDK configurationProject SetupAt first, you have to add the pod for the google-cast-sdk in your podfile [example] in order to use the Google Cast SDK.Further, beginning with iOS 12, your App ID requires an additional app service called Access Wifi information that needs to be enabled. Please see point 3 in the instructions for the iOS SDK Project Setup for more details.InitializationIn order to simply enable the Chromecast support of our iOS SDK, all you have to do is to callSwiftBitmovinCastManager.initializeCasting();In the AppDelegate of your project. This enable the chromecast feature of the player.Use a custom receiver applicationIf you don't use our default receiver application, but your own, you can do so by providing the APPID and the MESSAGENAMESPACE of your custom application, to the BitmovinCastManager.initializeCasting() method.SwiftBitmovinCastManager.initializeCasting("APPID","MESSAGENAMESPACE");A full example application that shows how you can enable Chromecast support in the iOS SDK can be found in its Github sample Enable Chromecast: Go to your Galaxy device’s Settings Connected devices Chromecast and enable it. Pair devices: Open a Chromecast-enabled app on your Galaxy Enable Chromecast on your TV: Go to your TV’s settings and enable Chromecast. Connect your Chromecast device: Connect your Chromecast device to your TV using an A CSS file that gets embed into the chromecast receiver application. This enables you for example to apply customized CSS rules for the Player UI used on Chromecast.Typical use cases are to apply to customize the look&feel of the player, or to remove the watermark.var playerConfiguration = { key: 'YOUR_PLAYER_KEY_HERE', remotecontrol: { type: 'googlecast', customReceiverConfig: { receiverStylesheetUrl: " }, }, };messageNamespace: If your custom receiver application is using a custom message namespace, as the player functionality can’t be covered the Cast Media Controls, you can provide it here to be used by our player accordingly.To use Google Cast in our Android application via our SDK you will have to add some addtional dependencies to your project first and adjustments to your AndroidManifest.xml have to be made. Please see point 3 in the instructions for the Android SDK Project setup.In order to simply enable the Chromecast support of our Android SDK, all you have to do is to callBitmovinCastManager.initialize();In the Application class of your project. This enable the chromecast feature of the player, and will show the Chromecast icon, if a Chromecast device is available in the same local network. By default, our default Chromecast receiver application will be used.One general thing to keep in mind is that, in every Activity that is using the Cast function you have to call updateContext in its onCreate method.BitmovinCastManager.getInstance().updateContext(this);If you don't use our default receiver application, but your own, you can do so by providing the APPID and the MESSAGENAMESPACE of your custom application, to the BitmovinCastManager.initialize() method.BitmovinCastManager.initialize("APPID","MESSAGENAMESPACE");A full example application that shows how you can enable Chromecast support in the Android SDK can be found in its Github sample repository as well.At first, you have to add the pod for the google-cast-sdk in your podfile [example] in order to use the Google Cast SDK.Further, beginning with iOS 12, your App ID requires an additional app service called Access Wifi information that needs to be enabled. Please see point 3 in the instructions for the iOS SDK Project Setup for more details.In order to simply enable the Chromecast support of our iOS SDK, all you have to do is to callBitmovinCastManager.initializeCasting();In the AppDelegate of your project. This enable the chromecast feature of the player.If you don't use our default receiver application, but your own, you can do so by providing the APPID and the MESSAGENAMESPACE of your custom application, to the BitmovinCastManager.initializeCasting() method.BitmovinCastManager.initializeCasting("APPID","MESSAGENAMESPACE");A full example application that shows how you can enable Chromecast support in the iOS SDK can be found in its Github sample repository as well. It provides an Advanced Casting example as well, which shows how you can load a different source for Casting, e.g. while playing HLS content in yourComments
True }, }, };customReceiverConfig.receiverStylesheetUrl: This particular key can be used to provide a URL to a CSS file that gets embed into the chromecast receiver application. This enables you for example to apply customized CSS rules for the Player UI used on Chromecast.Typical use cases are to apply to customize the look&feel of the player, or to remove the watermark.JavaScriptvar playerConfiguration = { key: 'YOUR_PLAYER_KEY_HERE', remotecontrol: { type: 'googlecast', customReceiverConfig: { receiverStylesheetUrl: " }, }, };messageNamespace: If your custom receiver application is using a custom message namespace, as the player functionality can’t be covered the Cast Media Controls, you can provide it here to be used by our player accordingly.Android SDK configurationProject setupTo use Google Cast in our Android application via our SDK you will have to add some addtional dependencies to your project first and adjustments to your AndroidManifest.xml have to be made. Please see point 3 in the instructions for the Android SDK Project setup.InitializationIn order to simply enable the Chromecast support of our Android SDK, all you have to do is to callJavaBitmovinCastManager.initialize();In the Application class of your project. This enable the chromecast feature of the player, and will show the Chromecast icon, if a Chromecast device is available in the same local network. By default, our default Chromecast receiver application will be used.One general thing to keep in mind is that, in every Activity that is using the Cast function you have to call updateContext in its onCreate method.JavaBitmovinCastManager.getInstance().updateContext(this);Use a custom receiver applicationIf you don't use our default receiver application, but your own, you can do so by providing the APPID and the MESSAGENAMESPACE of your custom application, to the BitmovinCastManager.initialize() method.JavaBitmovinCastManager.initialize("APPID","MESSAGENAMESPACE");A full example application that shows how you can enable Chromecast support in the Android SDK can be found in its Github sample repository as well.iOS SDK configurationProject SetupAt first, you have to add the pod for the google-cast-sdk in your podfile [example] in order to use the Google Cast SDK.Further, beginning with iOS 12, your App ID requires an additional app service called Access Wifi information that needs to be enabled. Please see point 3 in the instructions for the iOS SDK Project Setup for more details.InitializationIn order to simply enable the Chromecast support of our iOS SDK, all you have to do is to callSwiftBitmovinCastManager.initializeCasting();In the AppDelegate of your project. This enable the chromecast feature of the player.Use a custom receiver applicationIf you don't use our default receiver application, but your own, you can do so by providing the APPID and the MESSAGENAMESPACE of your custom application, to the BitmovinCastManager.initializeCasting() method.SwiftBitmovinCastManager.initializeCasting("APPID","MESSAGENAMESPACE");A full example application that shows how you can enable Chromecast support in the iOS SDK can be found in its Github sample
2025-03-30A CSS file that gets embed into the chromecast receiver application. This enables you for example to apply customized CSS rules for the Player UI used on Chromecast.Typical use cases are to apply to customize the look&feel of the player, or to remove the watermark.var playerConfiguration = { key: 'YOUR_PLAYER_KEY_HERE', remotecontrol: { type: 'googlecast', customReceiverConfig: { receiverStylesheetUrl: " }, }, };messageNamespace: If your custom receiver application is using a custom message namespace, as the player functionality can’t be covered the Cast Media Controls, you can provide it here to be used by our player accordingly.To use Google Cast in our Android application via our SDK you will have to add some addtional dependencies to your project first and adjustments to your AndroidManifest.xml have to be made. Please see point 3 in the instructions for the Android SDK Project setup.In order to simply enable the Chromecast support of our Android SDK, all you have to do is to callBitmovinCastManager.initialize();In the Application class of your project. This enable the chromecast feature of the player, and will show the Chromecast icon, if a Chromecast device is available in the same local network. By default, our default Chromecast receiver application will be used.One general thing to keep in mind is that, in every Activity that is using the Cast function you have to call updateContext in its onCreate method.BitmovinCastManager.getInstance().updateContext(this);If you don't use our default receiver application, but your own, you can do so by providing the APPID and the MESSAGENAMESPACE of your custom application, to the BitmovinCastManager.initialize() method.BitmovinCastManager.initialize("APPID","MESSAGENAMESPACE");A full example application that shows how you can enable Chromecast support in the Android SDK can be found in its Github sample repository as well.At first, you have to add the pod for the google-cast-sdk in your podfile [example] in order to use the Google Cast SDK.Further, beginning with iOS 12, your App ID requires an additional app service called Access Wifi information that needs to be enabled. Please see point 3 in the instructions for the iOS SDK Project Setup for more details.In order to simply enable the Chromecast support of our iOS SDK, all you have to do is to callBitmovinCastManager.initializeCasting();In the AppDelegate of your project. This enable the chromecast feature of the player.If you don't use our default receiver application, but your own, you can do so by providing the APPID and the MESSAGENAMESPACE of your custom application, to the BitmovinCastManager.initializeCasting() method.BitmovinCastManager.initializeCasting("APPID","MESSAGENAMESPACE");A full example application that shows how you can enable Chromecast support in the iOS SDK can be found in its Github sample repository as well. It provides an Advanced Casting example as well, which shows how you can load a different source for Casting, e.g. while playing HLS content in your
2025-03-29Will take a few moments to connect your Chromecast to your Wi-Fi network. Once the setup is complete, you will see a confirmation screen.Now that you have successfully connected your Chromecast to your TV, you can proceed to the next step and connect your Amazon Echo to your Wi-Fi network.Step 4: Connect Amazon Echo to Wi-FiIn order to connect your Amazon Echo to your Wi-Fi network, follow these steps:Ensure your Echo device is turned on and in setup mode: If your Echo device is not already in setup mode, press and hold the “Action” button on the device until the light ring turns orange.Open the Amazon Alexa app: Open the Amazon Alexa app on your smartphone or computer that is connected to the same Wi-Fi network you want to connect your Echo device to.Tap on the Devices icon: In the Alexa app, tap on the “Devices” icon located at the bottom right corner of the screen or the menu icon at the top left corner and select “Add Device”.Select your Echo device: Choose your Echo device from the list of available devices.Follow the on-screen instructions: The Alexa app will guide you through the setup process. It will ask you to select your Wi-Fi network and enter its password. Make sure you have the Wi-Fi network credentials handy.Wait for the setup to complete: The Echo device will take a few moments to connect to your Wi-Fi network. Once the setup is complete, the light ring on the device will turn blue and Alexa will greet you.With your Amazon Echo successfully connected to your Wi-Fi network, you are now ready to enable the Chromecast skill and connect your Echo to your Chromecast.Step 5: Enable Chromecast SkillBefore you can connect your Amazon Echo to your Chromecast, you need to enable the Chromecast skill in the Amazon Alexa app:Open the Amazon Alexa app: On your smartphone or computer, open the Amazon Alexa app that you used to set up your Echo device.Tap on the menu icon: Located at the top left corner, tap on the menu icon to access the app’s settings.Select “Skills & Games”: From the menu, select “Skills & Games” to browse and enable new skills for your Echo device.Search for the Chromecast skill: In the search bar, type in “Chromecast” and press enter to search for the Chromecast skill.Enable the Chromecast skill: When you find the Chromecast skill in the search
2025-04-21Results, tap on it to open the skill’s details. Then, tap on the “Enable” button to enable the Chromecast skill for your Echo device.Follow the on-screen instructions: The Alexa app will guide you through the setup process for the Chromecast skill. This may include linking your Google account and granting permissions.Sign in to your Google account: If prompted, sign in to your Google account associated with your Chromecast.Authorize the skill: Allow the Alexa app to access your Chromecast devices by following the on-screen instructions.Once you have enabled the Chromecast skill and authorized it with your Google account, you are now ready to connect your Amazon Echo to your Chromecast device.Now that you have enabled the Chromecast skill in the Amazon Alexa app, you can proceed to connect your Amazon Echo to your Chromecast:Open the Amazon Alexa app: Open the Amazon Alexa app on your smartphone or computer that is connected to the same Wi-Fi network as your Echo and Chromecast devices.Tap on the Devices icon: In the Alexa app, tap on the “Devices” icon located at the bottom right corner of the screen or the menu icon at the top left corner and select “Discover Devices”.Alexa will search for your Chromecast: Close to the top of the screen, you will see a progress bar indicating that Alexa is discovering devices. Wait for Alexa to find your Chromecast device.Select your Chromecast device: Once your Chromecast device is found, it will appear in the list of discovered devices within the Alexa app. Tap on your Chromecast device to select it.Link your Chromecast to Alexa: Follow the on-screen instructions to link your Chromecast device to Alexa. This may involve signing in to your Google account and granting permissions.Complete the setup: Once you have successfully linked your Chromecast to Alexa, you will receive a confirmation message indicating that the setup is complete.Congratulations! You have successfully connected your Amazon Echo to your Chromecast. Now you can control your Chromecast using voice commands through your Amazon Echo.Step 7: Control Chromecast Using Amazon EchoWith your Amazon Echo connected to your Chromecast, you can now use voice commands to control and stream content to your TV. Here’s how to do it:Wake up your Amazon Echo: Start by saying the wake word, “Alexa,” followed by a command.Stream content: To stream content to your Chromecast, use commands like “Alexa, ask Chromecast to play [name of TV show or movie]” or
2025-03-27